For House Work, artist Jonathan Chapline continues his investigation of digital aesthetics, with a particular interest in exploring how technological developments impact the ways we mediate the world around us.
Inspired by both augmented reality (seeing a location on his phone while being there in real life) and sharing a studio with an artist who makes props for films, he has painted a series of surreal analogue still life paintings that use the visual tropes of the digital world.
These paintings have a similar feel to a noir film after the actors have walked out of the frame. Uncanny both in its subject matter (a singular domestic space with objects pulled from reality and art history), and aesthetics (early computer-generated imagery and computer-appropriated images), flat objects appear to have depth through the use of a colour gradient. With House Work, Chapline creates a world that feels like it could exist on a computer screen where a tap of a mouse could walk you through the domestic space.
Each painting starts as a digital drawing, which he edits and puts through rendering software. Chapline then takes the digital file and converts it analogue through painting his canvas by hand, starting with bright underlayers reminiscent of a cell phone screen. You can see his latest work in his debut exhibition at New York's VICTORI + MO gallery from 8 September until 22 October 2017.
Main image: Constructed Objects on a Flat Plane II, 2017 Acrylic on Panel 23 x 30.5 in Courtesy of the artist and VICTORI + MO
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